Blake Ramsey

Board Game

Harmonies

★★★★☆

December 7, 2025 · by Blake Ramsey

Cover art for Harmonies

Everyone who sold me on Harmonies did it by comparing it to Cascadia, and everyone who talked me out of buying it immediately did the exact same thing, which should tell you something about how loaded that comparison actually is. Having now played both a lot, I think the comparison is lazy and also basically unavoidable, they’re circling the same design space from different angles.

The stacking is the real difference. You’re building little three-high towers of habitat cubes and dropping animal tiles onto shapes those towers form, and the moment it clicks is when you realize a stack you built two turns ago for one animal’s requirement also quietly satisfies a second animal you drafted later. That’s the engine-click moment for me here, seeing one board serve two masters at once. It’s a sharper, more spatial puzzle than Cascadia’s flat tile-laying, and it rewards planning further ahead.

That sharpness comes with a real cost. This is a genuinely thinky game dressed up in a light, pastel box, and if you’ve got a player prone to analysis paralysis at the table, the stacking possibilities will absolutely feed that. I’ve had turns stretch out longer than the box’s stated weight would suggest.

Replayability variance is strong on paper, different animal cards each session, but a few sessions in I noticed strategies start converging, certain animal combinations are just mathematically better than others, and that flattens the excitement a bit by game five or six. Solo mode is a legitimately good puzzle in its own right if you want the stacking without the table full of opponents second-guessing your tower.